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(+2)

This game's art style is wildly cool; when I saw your pictures, I was thinking "No way is this a 1-bit game", but I was proven wrong when I got in game and saw how you did it. The environment is also really atmospheric and creepy. The gameplay itself is also pretty entertaining. The limited ammo really pushes a "fight vs flight" angle, and I had a constant unease about running into enemies, especially looking out for the big blind guy. The first time the blind guy caught me, I nearly jumped; he's pretty effectively intimidating... until he started chasing me and I realized that his attacks were slower than my ability to move away from him. That kinda killed most of his intimidation factor, since I knew from that point onward that I could just walk away from him and be completely safe. If you were going to keep developing this game, (and I think it'd be worth doing! This game is sick!) I'd recommend making him more dangerous and then compensate by making him easier to notice (he's nearly silent and his hearing range seems about the same as your flashlight range, so it's hard to know that he's nearby before he hears you). That aside, this game is really great, and one of the highlights of the jam so far.

(+1)

Thank you so much!  You're right about the big guy, the game still needs some tweaking in a few places. There's even entire mechanics that we had to cut at the end. Anyway, I'm glad you liked it! I'll make sure to try yours soon! ^^