Damn, games like this remind me that I’m absolute trash at pure platformers. Seeing others say “difficulty was perfect!” or seeing stuff like 17 deaths is crazy lmao, this game kicked my butt.
Nice work with this. It felt like a good execution of a tried-and-true formula. The level of polish is super impressive and everything looks really great. My only real frustrations came from my own skill issues. Something about spikes on the ground at the same level as the player breaks my brain. Also sometimes it felt like I’d move to a new screen and immediately die to a hazard, but that feels intentional, like just making sure the player always takes their time when they enter a new screen.
Anyway, great job. Loved the music too!