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(1 edit)

If you wanted to create an incredibly hard game, then you succeeded for 200 %! The game concept is good, however, I think that you exaggerated it with the difficulty. I understand that you wanted to create a hard game, but this one was too hard. I also don't understand why the game's name is Duelling with a Shovel - for me, it didn't seem like I was holding a shovel! That's probably caused by that the graphics aren't very good. I'd recommend you to make better graphics next time. And the probably biggest problem is about the bugs - there are so many of them! When enemies can't damage me, then it's bearable, but when the enemy disappears... that's catastrophic! However, I liked the music - it goes well with the game!

I'd like to know one thing - how is the final score counted? My score was 118.

Final score is the time in seconds to beat the game.

Curious about what you mean when the enemy disappears, the enemy is not visible at all? Which boss did you experience this in?

I experienced an enemy disappearance by the third boss. Yes, he absolutely disappeared, he wasn't visible at all.