Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

After creating a log file as detailed in a previous post, this is the result of the log file:

    Driver:          31.0.15.3699

Begin MonoManager ReloadAssembly

- Loaded All Assemblies, in  0.113 seconds

- Finished resetting the current domain, in  0.002 seconds

XRGeneral Settings awakening...

[XR] [1368] [16:13:41.303][Error  ] xrEnumerateInstanceExtensionProperties: XR_ERROR_RUNTIME_UNAVAILABLE

[XR] [1368] [16:13:41.303][Error  ] xrEnumerateInstanceExtensionProperties: XR_ERROR_RUNTIME_UNAVAILABLE

[XR] [1368] [16:13:41.303][Error  ] xrEnumerateInstanceExtensionProperties: XR_ERROR_RUNTIME_UNAVAILABLE

[XR] [1368] [16:13:41.303][Info   ] Available Layers: (0)

[XR] [1368] [16:13:41.303][Error  ] xrCreateInstance: XR_ERROR_RUNTIME_UNAVAILABLE

Fallback handler could not load library E:/Users/#####/AppData/Roaming/itch/starbase-simulator/StarbaseSim_Data/MonoBleedingEdge/OculusXRPlugin

Fallback handler could not load library E:/Users/#####/AppData/Roaming/itch/starbase-simulator/StarbaseSim_Data/MonoBleedingEdge/OculusXRPlugin.dll

Fallback handler could not load library E:/Users/#####/AppData/Roaming/itch/starbase-simulator/StarbaseSim_Data/MonoBleedingEdge/OculusXRPlugin.dll

Fallback handler could not load library E:/Users/#####/AppData/Roaming/itch/starbase-simulator/StarbaseSim_Data/MonoBleedingEdge/OculusXRPlugin

Fallback handler could not load library E:/Users/#####/AppData/Roaming/itch/starbase-simulator/StarbaseSim_Data/MonoBleedingEdge/libOculusXRPlugin

Fallback handler could not load library E:/Users/#####/AppData/Roaming/itch/starbase-simulator/StarbaseSim_Data/MonoBleedingEdge/libOculusXRPlugin.dll

Fallback handler could not load library E:/Users/#####/AppData/Roaming/itch/starbase-simulator/StarbaseSim_Data/MonoBleedingEdge/libOculusXRPlugin.dll

Fallback handler could not load library E:/Users/#####/AppData/Roaming/itch/starbase-simulator/StarbaseSim_Data/MonoBleedingEdge/libOculusXRPlugin

Fallback handler could not load library E:/Users/#####/AppData/Roaming/itch/starbase-simulator/StarbaseSim_Data/MonoBleedingEdge/OculusXRPlugin

Fallback handler could not load library E:/Users/#####/AppData/Roaming/itch/starbase-simulator/StarbaseSim_Data/MonoBleedingEdge/OculusXRPlugin.dll

Fallback handler could not load library E:/Users/#####/AppData/Roaming/itch/starbase-simulator/StarbaseSim_Data/MonoBleedingEdge/OculusXRPlugin.dll

Fallback handler could not load library E:/Users/#####/AppData/Roaming/itch/starbase-simulator/StarbaseSim_Data/MonoBleedingEdge/OculusXRPlugin

Fallback handler could not load library E:/Users/#####/AppData/Roaming/itch/starbase-simulator/StarbaseSim_Data/MonoBleedingEdge/libOculusXRPlugin

Fallback handler could not load library E:/Users/#####/AppData/Roaming/itch/starbase-simulator/StarbaseSim_Data/MonoBleedingEdge/libOculusXRPlugin.dll

Fallback handler could not load library E:/Users/#####/AppData/Roaming/itch/starbase-simulator/StarbaseSim_Data/MonoBleedingEdge/libOculusXRPlugin.dll

Fallback handler could not load library E:/Users/#####/AppData/Roaming/itch/starbase-simulator/StarbaseSim_Data/MonoBleedingEdge/libOculusXRPlugin

<RI> Initializing input.

New input system (experimental) initialized

Using Windows.Gaming.Input

<RI> Input initialized.

<RI> Initialized touch support.

d3d12: swapchain present failed (887a0001).

d3d12: swapchain present failed (887a0001).

Thx! That's strange though, it seems to crash right away for some reason. 

Did you also reset / delete the registry settings?

  1. open registry editor by typing "regedit" into the Windows search bar
  2. in the editor go to this address: Computer\HKEY_CURRENT_USER\SOFTWARE\Ashtorak\StarbaseSim (you can copy paste it into the address bar)
  3. delete the StarbaseSim folder to reset all settings to default at game start (it will recreate the folder)

This screen shot was from another issue where I showed where the key binds are stored:

Maybe something in the registry settings changed somehow after resetting key binds as they are saved there by Unity.

(+1)

We have a successful load of the game. Can't wait to play again, thank you! :)