Whoa, just found this game and it's pretty good. I have no idea what I'm meant to be doing half the time, but this is a very early build, so to be expected.
The movement in this game is honestly some of the most fun (and creative ^-^) open-world platforming I've seen in a game. I sometimes just spent a bit just moving around for fun. Something I don't think I've done outside of Spider-Man (or maybe Prototype).
So good job, excited to see where this goes!
I do have some other pointers for further development (some of which others have also pointed out):
1. It took me a while to finish my first paper and by that time I had completely no clue where the guy I wrote it for was.
I'd recommend maybe an overhead arrow to people you've written for (as I know you can do arrows) and later just map pointers to discovered NPC's?
2. The paper quests have a required amount of points/value/quality, but after the initial request, I can't find how much the requirement was.
Could you maybe add that info in the writing menu or something as well?
3. I would really like a map (either mini- or regular) to help navigate a bit easier.
4. I absolutely can't find how to get home, so I keep passing out. This doesn't matter very much at the moment, but it's no positive in any case.
4b. Related to 4: Why is your house on a separate map unrelated to anything in the main game, anyway? Is that because you plan to make it a hub with access to many different maps? That would be dope. Otherwise, I don't really see a use for the other map tbh. (not hating, mostly curious)
All things considered, though, very nice, impressive, good job :thumbs up: