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(+1)

I made it about 5 or 6 levels in. The idea is pretty cool, but the jump physics were not very forgiving (you could use some Coyote time, for example, like in the recent GMTK video on Celeste.) A "rewind" button would have been sufficient to make this not feel frustrating.

I will try to add custom movement as I used 'standard controller' as most of negative comments are due to the jump physics. 

When it comes to rewind - his is just awesome idea. I do have a small idea how to implement it!

Thank you :)