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The recommendation at the end suits me, because in the itch·io app, the game doesn't work.

mmmm... I tested on Ubuntu and Windows, and in other laptops. Maybe the hardware requirements aren't compatible with your computer. I'll setup a lower requirements, because i'm using Godot 4 with Vulkan.

I uploaded a new version with a lower hardware requirements. I hope this solve your problem. Anyway, i'm not using the itch.io app, in google chrome at least works perfectly.

I still have the problem:

Thats because i needed to enable an experimental feature at itch.io ("SharedArrayBuffer support — (Experimental) This may break parts of the page or your project. Only enable if you know you need it"). I don't know why Godot 4 need this feature. I have the same problem if i try to play using my phone web browser. Anyway, it's not a game bug that i can solve. Sorry.

The only alternative what remains are the standalone builds.