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(1 edit) (+1)

I think I'm missing something since I can't jump high enough to reach any platform, so I'm stuck right after the elevator. I tried fighting all the enemies, then pressing interact on everything (like the little trapezoids), but neither seems to do anything to help me progress? I'm going to refrain from voting for now since I feel like I'm missing something obvious, but until then, here's a few bugs I noticed.

  • - The animations seem to queue up and play after each other instead of when they are supposed to (firing in the air plays the "in-air" animation, then plays the "firing" animation when standing on the ground often interrupting the walking animation)
  • - The volume sliders in the menu do nothing
  • - The music is not set to loop so plays once then is silent in each area
  • - Melee doesn't seem to have a purpose since enemies damage you automatically if you are too close (why not just shoot them to take no damage?) (not a bug but I thought I should add it here)
  • - Melee animation and hitbox do not seem to work together (animation comes much later or not at all while the hitbox still activates)

I thought the art was nice though, especially the environment. It looks very clean. I like the idea of the iterative music (music grows as you progress).

(+1)

Thanks for your feedback. 
Yeah, we haven't had time to finish what we want to do. So there are still a lot of bugs: especially our second floor which is not finished.

Just to make sure I'm not missing something, the platforming section on the first floor is also inaccessible?

(+1)

No you didn't.