Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Your AlterView game page

Prototype for the 1bit Game Jam
Submitted by LucH, Fox, Steack — 17 minutes, 5 seconds before the deadline
Add to collection

Play game

Your Alter's itch.io page

Results

CriteriaRankScore*Raw Score
Is the graphics 1 bit?#1514.6674.667
Music#2192.8892.889
Art#3072.7782.778
Overall#3232.9442.944
Originality#3552.6672.667
Gameplay#3752.2222.222
Theme#3882.4442.444

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Please enter the age limit.
12+

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Cool idea! I was a bit confused by not being able to use WASD properly, but by reading the comments I found out are using a different keyboard layout :D
Chill music and solid graphics, good job! :)

Developer (1 edit) (+1)

Thanks we will be better next jam ^^

Submitted (1 edit) (+1)

I think I'm missing something since I can't jump high enough to reach any platform, so I'm stuck right after the elevator. I tried fighting all the enemies, then pressing interact on everything (like the little trapezoids), but neither seems to do anything to help me progress? I'm going to refrain from voting for now since I feel like I'm missing something obvious, but until then, here's a few bugs I noticed.

  • - The animations seem to queue up and play after each other instead of when they are supposed to (firing in the air plays the "in-air" animation, then plays the "firing" animation when standing on the ground often interrupting the walking animation)
  • - The volume sliders in the menu do nothing
  • - The music is not set to loop so plays once then is silent in each area
  • - Melee doesn't seem to have a purpose since enemies damage you automatically if you are too close (why not just shoot them to take no damage?) (not a bug but I thought I should add it here)
  • - Melee animation and hitbox do not seem to work together (animation comes much later or not at all while the hitbox still activates)

I thought the art was nice though, especially the environment. It looks very clean. I like the idea of the iterative music (music grows as you progress).

Developer(+1)

Thanks for your feedback. 
Yeah, we haven't had time to finish what we want to do. So there are still a lot of bugs: especially our second floor which is not finished.

Submitted

Just to make sure I'm not missing something, the platforming section on the first floor is also inaccessible?

Developer(+1)

No you didn't.

Submitted(+1)

A really interesting and creative game, though I really think you should look into making a WebGL build, it's actually very easy to do and will make a lot more people play your game since it's more accessible than downloading the game. 

Here is a short video that explains how to make  a WebGL build in a very clear way, I hope this helps! 

Developer(+1)

thanks for your feedback and thanks for the tuto :D

Submitted(+1)

Very well done!

Developer

Thanks :)

Submitted(+1)

Good job!

Developer

Thanks ^^

Submitted(+1)

Pretty creative and interesting idea but I have 1 question... Why not WASD?

Developer

Thanks :). We are french people with AZERTY keyboard xD

Submitted(+1)

Oh this thing, Ok the more I know

Submitted(+1)

Depending on the engine, you couldve used physical keys which means instead of the specific letter in that key it will save the placement of that one key and use it in the same place for others! Hope this helps.

Submitted(+1)

Really creative idea!

Submitted(+1)

Really creative idea!

Developer

Thanks :)

Submitted(+1)

you draw all game?

Developer(+1)

yes, all the sprites were homemade.

Submitted(+1)

Great job

Developer

Thanks ^^