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(+1)

The SFX is pretty good here.

i don't get it from a gameplay perspective, but that's maybe intended or was not the goal? or have i overlooked something?

(+1)

Yeah, this time I went with a gameplay lite style here, where ultimately it all revolves around making a single choice, to wait or not wait. It was intentional, and I was seeing if I could make it work haha, I tried to make waiting easier with the notes.


And thanks on the compliment, It wasn't easy trying to find sfx that at the least unsettled me haha, and even less to have it amp up the way it does.


Thanks for playing ^-^