This is NOT a tower defence game! Tower defence games are boring and unimaginative (often - that's a gross oversimplification)
This is more like an arcade game in slow motion...
and...
I flippin love it!
It is so well tuned and balanced. The enemies come in at the right speed (on normal mode at least) that you can learn and play with the upgrades and different ship types as you grow.
I had to drag myself away from the game as I need to spend time reviewing other games tonight. But this is super enjoyable (like really)
Also, one other note, the music (yes pun intended here) starts really awkwardly I thought but then transforms and grows on you as the game develops, it really draws you in as a player.
Godot Wild Jam #60 » Entries » your attempt to avoid certain doom at the hands of exponential-ish growth: a tower defense game
Thank you for playing & for your feedback! It's great to hear that the game balance was working well. That was definitely something I tried to get right.
I've been doing more weird improvisational and/or synthesizer based music for my games lately... it's definitely a bit bizarre, but it's, I think, less stressful for me to make and sometimes turns out quite nice. I'm glad it ended up working for you!