Not gonna lie, everything feels a bit slow and I'm very unclear as to what I should be doing. I think this game needs some pruning - what I mean by that is take it back to basics and have one core mechanic (like gravity reverse) and then riff on that for as long as possible, then add in one or two other dynamics as you go.
the old "keep it simple" principle basically.
Having said that it's your second jam entry and you've throw most of the elements of a game together which is always a big achievement.