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(+1)

To me, it was not clear what I had to do in the beginning. I tried clicking on the cannon, but it didn't do nothing, and there was no instruction on how to fix it. In the end, I--for some reason--clicked on the UFO and saw it SPLAT. (eheh)

Gear searching was not convenient, in game, imho: once you understand what you have to do, it is way easier to take out UFOs (since it only takes one click) than dumpster diving (2+ gears vs 1 gear). 

For other players that had some problems with the controls: 

  • clicking on a flying UFO destroys it (meaning, it falls to the ground)
  • clicking on broken UFOs lets you retrieve some gears (in-game resources)
  • you can also upgrade the cannon with the collapsible menu on the right
  • fixing the cannon costs about 10 gears (?), I think

Imho, maybe resources could be collected automatically without player input. 

I loved the UFOs. 

I liked the idea. The game is a nice proof of concept.