So after playing it for a bit, seems like the game has, indeed, come a long way.
The management aspect of the game feels way more controllable now. It’s a bit of a rough start but once you have the essentials out of the way (Bedroom, Laundry and Kitchen upgrades, mostly) the game ends up settling on a decent rhythm. I think all this front might be missing now would be:
1 -> Maybe some player guidance into the urgency of updating these maintenance rooms ASAP. Like, say, you can’t really get started without upgrading the maid’s bedroom and I can’t really tell if other people will realise this quickly enough
2 -> Whereas those rooms make your life much easier and allow you to start giving your maids different tasks as the day-to-day gets under control, cleaning
doesn’t really have anything like it?
So it’s hard to take poor Beth out of it, as that’s always harder to keep in check so you don’t start getting penalties. This just slows things a bit, turns are already somewhat slow so there’s this to watch for when it comes to regulating the grind. I think it could use a broad unlockable buff as well
Other than that, things are settling in a nice pace. I liked the new management events and all. I think perhaps my greatest “gripe” this time around was that I wasn’t sure if I had more content to go through or not. Like, I THINK there’s not a lot of reason to bother raising the Maid’s obedience (outside of a handful of events) at this point but since the ritual scenes also have more than one variant there was a bit of doubt.
A bit similar with Az’ea’s backstory scenes. I was all the time wondering whether there was more content to see or not. Also not sure if that counts as part of her “romance events” because I DID upgrade her lab once but don’t think she had much affection.
So in general just some minor guidance/information stuff. Once again, the core of the game seems to be taking really good shape
Finally: I had a couple of UI bugs. I was playing the native Linux version, didn’t really check if the Windows one had them too.
Bug 1 -> The kingdom event box had the wrong layout. The actual text box element only extended like, maybe a third of the entire red window? If this is unusual/new, I can get some more info on it (note resolution, check the win version through wine, provide screenshot, etc…). Just let me know if you want/need some of that
Bug 2 -> Sometimes the “Perform Ritual” UI layer (maid selection menu, etc) would just not go away. If I backed out of the Portal Room, it would stick around, on top of other menu layers. Don’t remember trying to trigger the Ritual in an unintended place, instead I managed to roll over to the next evening and did it then.