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(+1)

I like this. It's a fun, goofy rpg. The dialogue is neat and the mechanics are solid. I like all the kooky characters! The music and aesthetics fit it well, and it is a creative use of the theme. 

On the battle mechanics, I like that you can kinda tell what each opponent favors, eliminating some of the random element. It still has a bit of random chance, but it makes it so there are definitely better moves to make overall. I think the only real challenge ended up being the sealed guy, since his stats are so much higher than yours. In the case of expansion, I wonder if you could add more tells on what the opponent will choose aside from their damage numbers. In some poker games, the characters have visual tells about their hand, so that might be an idea to play with.

Great job overall, and may Clueless Clarence finally find his way home!

(+1)

Having the characters provide tells before playing a move is GENIIUUSS, that's such an amazing suggestion! If we ever plan to expand this game then this'll be the first thing we do 

Glad you enjoyed the game!