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Well. That was a bad demo; even though the graphics are nice (the distortion of textures when you're up close is not enjoyable though ;-;) it's really not fun because of the way the game never lets the player discover for themselves. It's really guided, the way a switch is behind a door (and can be known of only by reading the objective), the zombies never attacking you, a door not opening before a cutscene, DAMN THE CUTSCENES why are there so much. Anyway, not great though of course I haven't tried the full game.

You 're not wrong Objective System is so childish. I was developing that to thinking kids on mobile devices going to play the game. But on the other chapters everything you said is bad going to change. I'm happy you tried the game and thanks for leaving a review.