Is there a way I can...
1. Make larger sprites? (I.E 16x32)
2. Make my character jump? (I.E platformer style)
1. Not really; due to hardware limitations, Atari2600 sprites are always 8 pixels wide; ways to work around this limitations would be:
- Either position the two players side by side, to simulate a larger sprite;
- Or use NUSIZ0 and NUSIZ1 to stretch the sprite horizontally:
-- See: https://www.randomterrain.com/atari-2600-memories-batari-basic-commands.html#nus...
-- Unfortunately, VCS Game Maker does not support those variables, yet: https://github.com/haroldo-ok/vcs-game-maker/issues/47
2. You would need to program that; please see this discussion: https://forums.atariage.com/topic/213127-hm-how-to-do-a-simple-jump-command/
Hello, again;
> Is it possible to
> - Add more colors to a sprite?
Not yet, since the tool is currently focusing on the standard kernel; once that part is finished, it may be possible to look at other kernels.
> - Add more sprites?
Again, not yet, until it is modified to use the other kernels.
> - Change background colors
This one isn't implemented yet, but since it is compatible with the standard kernel, it should be implemented "soonish": https://github.com/haroldo-ok/vcs-game-maker/issues/37
I promise you this is going to be my last post reply for this. I appreciate how you have answered my questions, and I have even found out how to get a generic jump working within the online coding system, but for some reason, it will not let me build (compile my rom for) my game anymore. Even when I make an important change, it is impossible to compile a rom now. Please help!
Hello, again; no problems, feel free to ask.
There's an open issue to make the tool display the error messages in a convenient way:
https://github.com/haroldo-ok/vcs-game-maker/issues/10
But, until it is implemented, the only way to see what error is happening is to look at the browser's console; try pressing F12, then clicking on the "Console" tab and checking what error messages appear there.:
https://screenful.com/guide/how-to/how-to-open-the-browser-developer-console