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(+2)

had no idea which enemies were real and which were fake. maybe put in the tutorial how to tell the difference? they often overlapped too much, so it was hard to distinguish. it's impressive you can program, do art and music all.

First of all: Yes! That means I definitely did my job :)

Okay, I had a bit of trouble debugging that makes it impossible to get it by sheer luck, because that would confuse people. The real only one must be next to another enemy and that's why it's hard. Due to joining the jam late, I had difficulties with a bit of polish, which I'm sure would have helped. (The real enemy would have quicker animations, etc.)

Also, the tutorial was super weird to make and I wasn't quite sure how to tell people that the enemy was a coward, so I just shoved him behind someone else and pointed to him xD.


 Thank you for the feedback! I can't change the game on this page because that's not in the jam rules, but I'll continue to work on the game and maybe even publish it elsewhere on itch.io.