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(+1)

So, I think there needs to be some dialogue and a little more info for the player, the various npcs and items and how they intersect don't really come across, at least for me, I basically ended up hovering my mouse over everything and clicking random things to advance at most points. I did eventually beat it though. (I'll admit with the log I thought it was supposed to help me cross the river)

It's got a nice feel once you're going, but really needs that little more info.

(+1)

I fully agree on all your points! That stuff (more npc's, dialogue, direction) is coming in the post-jam version. I also have plans for the items to do something visually so it's a bit more clear on what you actually did with them. For the log, I'm going to make the river and waterfall downstream disappear visually since the cave entrance is supposed to be behind the waterfall. I did toy around with the log allowing you to cross the river on top of stopping its flow, so I can see the confusion!

Thanks for the feedback, and thanks for checking it out!