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As a lot of ppl commented on, the controls are a bit hard to learn (too many things to do in a short time frame).

Once you're stuck on a flat surface it's nearly impossible to get out. I guess you have to memorize where those flat surfaces are and avoid them ahead of time on the next run.

The extremely limited energy is a good take, and provides an unique challenge, compared to other "diving deeper and avoid obstacles" games. I really liked that.

Some music would be great. Also sound effects/particles when you boost or hit something would make the game feels much better.

Overall, a fun game to play. Notice that it's your first game, you did a great job. Well done!

Yeah, i learned, that it´s a real challenge to remind, how the player feel´s, when he start´s the game the first time. After dozens of playtest´s my controls felt rlly good, but yeah.. just for myself. Definetly trying to have that better in my mind next time. 

Music and some VFX would be nice, but time just ran out, and i had to cut out those attempts. Maybe i can polish the game a little bit after the jam and add some of those, so thanks alot for your honest feedback! Feels good, that other people have some fun with my game :)