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Overall, a pretty fun game. Other than the basic player movement, which would've taken a while to make it feel nice, I really only have on complaint with the current game: balancing. For example, I only bought one backpack upgrade and one oxygen upgrade but was able to beat the game relatively easily, and the un-upgraded player speed felt way too fast.

If you wanted to continue this idea, I think the following mechanics would bring this game to the next level.

  • Adding a health bar for the blocks would add a new challenge (along with upgrades for the laser damage)
  • Enemies that chase you around would add some more tension.

Of course, audio and better graphics would also be great.

(+1)

Thanks so much for the feedback! I did want to do the damage on the blocks but I was using a tilemap and couldnt figure it out. Will do it different in the future. Enemies chasing sounds fun, thanks for the idea!