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(+1)

Gosh I loved the start screen visuals.

The game is pretty simple yet ridiculously challenging. Perhaps a tad unfair as it is a bit weird that the houses drift in the air but stops as soon as it hits the ground. Feels a bit counterintuitive.

The music is cool and super chill. The sound effects felt fitting.

Visuals overall felt nice, although the start screen sets up a higher bar for the sprites. The ending looked nice though. Didn't get to the good ending as the game is brutally hard for me.

A few things that I feel could make the experience better:

  • Allow the player to advance through the "How to Play" using a button. The automatic timer wasn't enough for me (I read slowly) and I didn't get to the "Press space bar" text, so as the game started I was left wondering how do I even play.
  • For multiple floor houses, if  the player misses the first floor the game pretty much sets you up for failure. It would be nice to have a way to skip having to put  the second floor considering you won't be able to put it anyway, it is very frustrating.

I really, really like the ending where you come back all the way up lighting up the houses. Really nice touch. However, I'm quite sure one of the houses I managed to match the correct space did not light up.

Very interesting idea, perhaps some checkpoints would be helpful too. Congratulations!

We appreciate your feedback, nizbel! After the Game Jam concludes, we'll work on resolving these issues. Stay updated by following us or adding our game to your collection for the completed version!