Gosh I loved the start screen visuals.
The game is pretty simple yet ridiculously challenging. Perhaps a tad unfair as it is a bit weird that the houses drift in the air but stops as soon as it hits the ground. Feels a bit counterintuitive.
The music is cool and super chill. The sound effects felt fitting.
Visuals overall felt nice, although the start screen sets up a higher bar for the sprites. The ending looked nice though. Didn't get to the good ending as the game is brutally hard for me.
A few things that I feel could make the experience better:
- Allow the player to advance through the "How to Play" using a button. The automatic timer wasn't enough for me (I read slowly) and I didn't get to the "Press space bar" text, so as the game started I was left wondering how do I even play.
- For multiple floor houses, if the player misses the first floor the game pretty much sets you up for failure. It would be nice to have a way to skip having to put the second floor considering you won't be able to put it anyway, it is very frustrating.
I really, really like the ending where you come back all the way up lighting up the houses. Really nice touch. However, I'm quite sure one of the houses I managed to match the correct space did not light up.
Very interesting idea, perhaps some checkpoints would be helpful too. Congratulations!