It's got style and visuals and funnt intro audio.. Cool!
The game mechanic was not completely clear at first, It took me a couple of tries to see my movement would correspond with the star below. When I got that the game clicked and I could play pretty well pretty quick. The game is not really a rhythm game with thinking, as the intro suggests, but a reaction based platformer. The level is linear and requires mostly jumps and rights, so I need to spot those and quickly respond by pressing. I had a hard time predicting what the next direction would be, making it very reaction-based.
Indeed a pity the game does not have a kill volume for when you fall, as now you need to restart the game, and there seems to be no skip for the intro.