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I think it makes sense, I actually liked mastering killing the skeletons, I got soft locked in the pipe before the boss unluckily.

I think less time spent waiting in the pipe would be good, also the tutorials were on screen too long, maybe having a button or something you can press to advance it would be good.


I did enjoy it though :)

what do you mean by "soft locked", is it a bug or something that I can maybe help fixing.

The duration in the pipe can be modified but I wanted the level transition to be scary hence the laughing voice but it didn't worked out that well.

The UI time is according to general reading speed.

Thanks for playing!

I was sitting in the pipe and the level would not load, don't know what caused it but I was jumping around a shit ton in the pipe lol

Were you able to hear the "evil laugh" sound effect?

Yeah, and when I was trying to jump out it would replay once I hit the bottom again

(+1)

That's weird because I am using "OnColliderEnter()"  and also a bool to ensure that the whole loading task happens only once but somehow it is still bugging, I will update it if I find any workaround.