Nice overall idea but juggling keys becomes boring after a while. Well done.
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Thank you! Actually it is boring. As a game made only with that element, it does not offer too much. Being the "only one inventory slot" the main mechanic, we originally planed using instead of keys, power ups, and having the possibility of combine power ups to create a new one to enhance the mechanics without adding new inventory slots. Obviously, developing a game based on the original idea in 48 hours was far from what we were able to do. But we like the idea, so you can wait for a new release of a game using this base mechanic.
Thank you for playing!!!