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Dang, what a cool game. The ambiance really hit the spot. The freaking beholder thing got me pretty good. I was messing around with my flash-light, and then it was suddenly in front of me. And then while running away from it, I had to keep moving the light back and forth, trying to see where I was going and how close it was to me at the same time.

The only idea I had for game mechanics to add was since you are able to turn the flashlight on and off\, maybe add incentives to turn it off every once in a while. Maybe, you have only so much batteries or enemies that follow you can "lose" you if you turn the flashlight off as examples.

Anyways, had a great time playing.

Thanks for the feedback! Those are really awesome ideas!  I definitely want to have some sort of hiding spots or yeah have the flashlight have some more use to it! I appreciate it