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The handling feels good, although damage feedback would help. The inversion of gravity is pretty smart. 

Altogether it is a pretty straightforward game. It would be interesting if you could interact with enemies, like pulling yourself towards them.

Thanks for the nice feedback! :) I can add particles when the player gets hurt to get some damage feedback. Your idea with pulling yourself towards the enemies is great, I will add it in if  it works good in the game.

Ever heard of 'Indestructible tank' kind-of game?
This game can be transformed in "you can only jump once" where you have to keep momentum (to dodge bullets) by hitting enemies.

No, I haven't heard about that. Seems cool!