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(+1)

try and edit your project to be webGL, it isnt hard if u use unity and youll get tons more ratings.

(2 edits)

I do have a WebGL port done, it is just that due to engine (Godot) the asset loading on Web is a bit slow and it freezes for about 15-30 seconds on the start of the stage while everything loads, I ended up not publishing it. I'd rather have one smooth way of play, even if I end up not getting it played much, than releasing something that can seem like it is broken. I need to hold myself back and make 2D stuff in future jams. :P