Solid game, really nailed the feeling of oldschool beat em ups. The controls felt solid and responsive. the audio was amazing and brought me right back to the old days. Will be looking forward updates on this one with more content! Good job!
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Very fun little precision platformer. Couple issues: Lack of controller support, precision stuff like this works better on controller, Sometimes was hard to tell background from foreground, easily fixable by just darkening the BG a bit to create some contrast and lastly, although the song timer is a fun mechanic, sometimes the obstacles would require you to wait, which it can lead to a non "player mistake" cause of death. Overall, for a jam, it is a enjoyable game. Good job!
Hey, neat puzzle game, it is simple and effective. Love the art. Would really enjoy if this is continued, cause it has a lot of potential, and had a full released... I did found a bug, that was not mentioned on the other comments (I also had the stage 3 collider one once) where I manage to somehow clip the collision and go out of bounds. Great puzzle and I'm looking for to see more of this game in the future.
Love the concept of a "rhythm based" tower defense game. One thing I wish it had was a bit more of feedback when hitting the enemies, to just nail down the feeling, It could've been like little particle explosions with letters/symbols, since you're eliminating malicious code. Overall a great little game. Good Job!
Wonderful narrative focused experience. Only real issue with it, more of a Unreal Engine thing than a dev fault, was that I had to go digging for the config file to turn V-sync on and prevent my PC from taking lift like a jet, do consider having a frame cap when using UE, cause it just eats all resources if it is allowed to. Good Job!
wow... I had liked it from watching others play... and now that I also played it myself... I gotta say... I'm even more impressed with how smooth it runs and how responsive it feels... Great use of the 2D in 3D perspective really brought me back to arcade days. Cant wait to get a full version release of this.
yep, was a shader since world env doesnt work on web for whatever reason. https://godotshaders.com/shader/bloom-post-processing-for-viewports/ it is a bit of a setup, but it is worth.