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(+2)

What worked:

The atmosphere was good. The music added to this atmosphere. Leading the monster around and manipulating where it went felt good. 

What didn't:

The lack of checkpoints hurts the game since it takes a while to get through it again, especially when you die after collecting the 5 candlesticks. The game feels too long, physically. There are large portions where nothing is really happening and you're just walking down a corridor. It might be better to have shorter halls but more intense gameplay. 

Bugs:

Didn't see any.

Great job!