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(+1)

I finished it that was intersting <3 It's really cute.

One big flaw I find is that it's not grid based, which means you can get blocks that are only on half of another block and it's more frustrating than interesting in my opinion.

Another thing is that I don't really like the character falling at the start of each level, and it even forces a reset on some level even if you instantly understand what to do because you have to prepare your fall at the start of the level (thinking of level 12 where as far as I can tell the best solution involve picking the orb on the left while falling then returning to the right before the path is blocked).

Maybe you should also clarify that bombs can also be used to kill ennemies, some level are probably impossible if you don't realize it (and I realized it only through sheer luck).

really good feedback. I made a lot of assumptions and yeah some of those didn't translate well. Thank you for playing and I am happy someone actually beat it even though it was frustrating. 

some of the level design was done when I was functioning on low sleep haha so I wasn't sure how well it was going to turn out.