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(2 edits) (+1)

Short and sweet game.

I'd be happy if you made it longer. As of things to improve: add some music and art for player and enemies (but t's not necessary) and either make the movement slower or make the entrance to 1-wide corridors easier.

The biggest plus is how satisfying is attacking enemies

(1 edit)

I am happy you enjoyed it!! :)

As of now (jam build), the game is short, the music doesn't exist and the sound effects don't fit (they aren't home made).  

I am glad you liked the feel of the game, since I spent most of my time tuning it (before even having an MVP).
If there's anything to take from this journey (or jam, idk), it is to prioritise completing some first test concept level (NOT POLISH) the first few hours. 

Except, as you probably can tell, I did the opposite. So the game feels great 🤤 
BUT in terms of gameplay, there's practically nothing. 

Now I can definitely blame getting sick halfway through the WEEK LONG jam.
Except, it's a WEEK LONG jam 🗓 - 🗓 - 🗓 - 🤧 - 🤒 - 🤒 - 🤧
AND I finished the MVP on the LAST DAY in under 4 hours. 

There's a lot to still be done AND I am hoping to release a major patch/update fixing most of these issues (bossfight?). 

Ye, Thanks for reading to the end I guess ;)