Beautiful game, the assets were very impressive given the time constraints. My only point of criticism would be that the same ichor wraith walking straight at me got really old really quickly; I liked the narrative-focused parts of the game, but if the combat system doesn't feel fleshed out at all, I'd rather skip it entirely. Very well done, I hope to see this one among the winners
Viewing post in Memoriam jam comments
Appreciate the feedback, and completely agree! We wanted to implement variable enemy types with different combat manoeuvres - we actually discussed a bomb type enemy like the one in Mario (the black one:)) - but in the end we ran out of time (we started Aug 21, 2 members joined later). Hoping we can update this kind of stuff in the future :D thanks for the honest review!