What worked:
The atmosphere and visuals on the game work really well to create an atmosphere of something lurking in the shadows. The vibration on the controller is a nice touch to give the player feedback on being in the darkness. I really like the mechanic of creating your own way forward with the flashlights.
What didn't:
The game feels a bit slow. By this I mean the death animation and the walking speed. For the walking speed, it's not a problem in small rooms, but in large ones it tends to drag a bit, especially when you need to backtrack (room with giant toggle-able spotlight specifically).
Bugs:
Volume slider needs to be looked at. I think it goes too quiet too quickly? Music is also a bit crackly with popping, not sure what is causing this.
Great job! Would have loved to see more!