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(+1)

This was so much fun to play, the mechanics were simple but provided such a wonderful way of interacting with the world. The art style was definitely what stood out the most to me. It was very professionally made and complimented the gameplay very well. Even though the levels weren't complicated to navigate, it was nice to see light sources being used to guide the player, especially towards the ends, which signified the end of a section. Well done.

The bug I found (and it a very minor visual bug) was when I ran into a boulder. Just as I activated the anti-gravity ability after being hit, I found the walking animation was playing while I was floating. Fixed by switching anti-gravity on and off. I just thought I should let you know.

Overall, great game.

(+1)

Thanks a lot!  I've seen this bug a few times but couldn't trace back where it came from in time, there are a few others as well where the animations breaks. It always resets back to a correct state after switching to anti grav so I focused on other stuff °°

(+1)

Yeah, that' fair enough. It definitely didn't spoil my experience of your game. Just something I wanted to point out in case you hadn't noticed it.

Loved what you were able to make in a week, it has a good base for something that's for sure.