Fun concept, and good gameplay, but I feel like slightly adjusting the pacing would greatly enhance the experience. For example, the speed of the blocks could increase as time goes on, or the playable area could be higher and the blocks could accelerate as they get closer.
I made a brief demo of what I mean: https://lowqualityrobin.itch.io/dodgeblock
Overall, it's a very fun game, with great art direction, but the blocks and pacing just needs a bit of polish.