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I'm not super into horror games, but I found this one pretty interesting. I really like the simplicity of the idea. The crunchy sound effects were *very effective at getting me when I died. It took me a minute to understand what adjusting the movement speed did. (I just kept dying immediately over and over till I got it). So maybe adding more of an explanation for that, or some more obvious form of feedback. But other than that, I liked it enough to keep playing it over and over again.

Hey Some-Antics, Awesome that you found some joy in our little horror experience! Really appreciate the feedback about the movement mechanic, accidentally mastered the mechanics while developing this game and unfortunately didn't see the learning curve, will work on fixing this issue in a future build!