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(+3)

Great game with a lot of potential. I like the upgrade system and the use of bubbles for air. I do have a couple suggestions if you plan to expand on the game: 

1. Instead of "Starting at a deeper depth" let the player decrease the rate at which their oxygen drains and add a meters depth. 

2. Start the game above the surface so you can get more use out of that *Splash* sound effect

Thanks for the feedback! There actually was supposed to be a depth meter and the game was supposed to start at the surface, but we kinda ran out of time. I'll be sure to keep the oxygen drain rate upgrade in mind in case we ever continue development.