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I felt waaaaay to happy for a captain of a drowning ship! Controls are… puh lets say... unique. Maybe they all had a little bit too much rum.  :D Good job keep going!

(1 edit) (+1)

Thanks for the comment! :D Yeah, the player is meant to be a bit uncontrollable -- I thought it worked quite well with ragdoll physics.

Since you played my game, you might be interested in watching my devlog video of the game (:

(you don't have to if you don't want to, it's there just in case)

Thanks :)