Much worse if shadowcaster object is on them (or part of that sprite). But can see if put large version of same sprite on there even with no shadowcasters in room.
Doesn't make a difference if use titleset or just add manually as a single asset on asset layer.
Is there a way to make the shadow objects complete invisible and not interact with the world beyond casting shadows?
I'm on MacOS. Using VM compiler.
Update: did a bit more playing around. Much worse if bloom = 0. Better (but not completely) if bloom = 5.
Update 2: if I add two light engine objects to the room it fixes the problem... but assume (as everything is darker) that this is a bad idea, as effectively running the light engine twice. Odd that it fixes.