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(+3)

The visuals and the audio are wonderfully put together! After a week, the amount of polish your team was able to give the audio was very impressive. The particle effects, lighting, and monochromatic palette all came together to form a neat cohesive experience.

The gameplay is a bit easy to cheese by simply spamming right-click once you unlock the ability, but it's fun shooting monsters all the same. 

I applaud the ambitious use of voiceover for a project like this. However, it felt like the dialogue felt a bit pretentious and long-winded to listen to in between every fight. Plus, I just spent the fight shooting a bunch of blob monsters, so taking things that seriously isn't easy in context.

Overall, this is a very well made game! I had fun popping the ichor wraiths.

Thanks for the feedback and shame to hear that was your experience of the VO - we were going for emotionally impactful descent into the subconscious, but I see how there could be a disconnect between the serious subject matter and the cuteness of the art style! Fair point and thanks for the honesty! Thanks for the compliments too!