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Thank you for the very thoughtful feedback! I think you’re exactly right about the difficulty spike; because the xor drawing is the central conceit, it deserved a little more thought about how it’s introduced.

I also agree with the warning sign; it was added early on and never refined as well as it needed to be, and there are a couple of patterns where it’s really needed but is missing entirely.

The rhythm game pattern went through the most revisions for difficulty, so I’m really glad to hear it worked!