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(+1)

hi guys!! i'm a bit behind on the goal setting part because i'm a little unsure of my scope atm but here's what i'm shooting for at the moment:

  • designing an interior environment + space skybox
  • creating at least dozen different types of plants
  • scripting + animating at least one kind of interaction with a plant!
  • learning C#
some stretch goals or work i'm looking forward to beyond the jam are
  • procedural generation/procedural interaction
  • animated player character who responds to plants
  • writing shaders + attenuated lights
(+1)

whoa C# :O

I admire everyone who is just diving into new programming language! 2 weeks seems so short to be able to build a game with something new!