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(+2)

Should've read this before falling into the lake on the second level

It was a neat game. The music was nice. The art style felt inconsistent. I think the movement could've felt a little smoother and I thought the design of the boss on level 2 was underdeveloped. The shooting was fun though. It felt mostly tense the whole time(especially on the 1st level since it was less open.) Nice job. :)

(+1)

We wanted to make different art style on different levels like player diving in to the drea m layers. But the reason for different art styles at the same level is that we don't have a modeler :/ Thanks for your kind comment !