Good suggestion! What would you change if you could customize it? Would love to hear someexamples. :)
i really want to be able to change the rate players get coins for staying and how many bots they can spawn per round
like coin rate x2 or x3 what it is
bot count 3 per player
total bot count per round 20 or so
the gameover 15% to 20% 25% or so
the prize of the bots to something like spidertrons down in coins jetpack down and so on
tunr off like able to spawn jetpack1 spidertron5000 something like this
i been thinking of a way the command can look
spawning 1 i think u leave the number plank
!spawn sword1
!spawn sword1 1
will spawn 1 sword1 for 100 coins
!spawn sword1 2
will spawn 2 sword1 for 225 coins
!spawn sword1 3
will spawn 3 sword1 for 367 coins
!spawn sword1 4
will spawn 4 sword1 for 563 coins
!spawn sword1 5
will spawn 5 sword1 for 808 coins
so adding more will cost 25% more of the one befor it adding up but will same time spawn more then 1 in game
not sure if this will be good or not but i like it
also a limiter spawning bots has to wait 10 sec to spawn new one
thats why this spawn more at same time cost more will make sense
Interesting. I think I see what you're getting at.
Adding some settings for this stuff would be a good way to strike a balance between people who have few viewers, and lots of them. Can have some sensible defaults that work for both cases with the ability to tweak it in real time from the settings menu. Could also automate it based on the number of viewers, but not sure we understand the balance well enough to do that yet.
I've personally had the most fun watching when you have some amount of coins that you can use to bet and spawn things, but not an infinite amount. It's very easy to make it so you can change the coin generation rate if nothing else, so I'll probably look at that for the next update.
I agree that it might be a good idea to make the player able to turn off spawning certain enemy types, or limit the amount of spidertron 6000s you can spawn in a single round. It's fun the first time, but gets a little tedious. :)