Interesting game mechanics!
I suggest breaking up the tutorial into 2 parts, one teaching time warping, one teaching freezing time. Currently its teaching everything in one go, which may be overwhelming for some. Give players opportunity to digest what they learnt
Don't know if it's just me, but I find the game to be too hard due to the precision required, and so I didn't finish the game, unfortunately
A quality of life change is to allow players to skip dialogues, having to read the same dialogue after dying is very annoying
A game with interesting ideas and potential!