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If a game or software isn't designed for children, but children do indeed choose to play your game; does this project cover such a scenario?

Case in point: Minecraft wasn't specifically initially designed to be for children. The art style was due to artistic and programming engine limitations. One may consider that a checkbox for 'are you over 18' is not good enough, however, a number of adult users might not wish to subscribe to anything that may track them if credit card or phone number is required.

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Hi, thank you for your comment.

We cannot give you legal advise, so please do not take this reply as such.

What platforms like Google or Apple advise is that, even if your game is not aimed at children, you should set up a validation for cases where children might still be inclined to interact with your game.

What Easy Coppa does is that is gives you a mechanism where you can show a dialog to explicitly state the player's age so you can decide how to react to it.

In many cases, mostly in EU, it is considered that a single checkbox is not enough to be considered a conscious player input, even less if it is checked by default. An input field, be it text input or age dropdown, as it is the case in Easy Coppa, is usually preferred.

I hope this answer helps you. Please let us know if there is anything else we can help you with.