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(+4)

Oh shoot! I never would have realized this. There was indeed a bug related to this. I fixed this and pushed a new version (1.0.2). Thank you!

(+1)

Awesome!

(+1)

I actually found one more bug. This one is even more of an edge case, and I'm surprised I even found it. On 700M, if you are on a cloud and the cloud brings you into the spikes, the spikes will just push you off the cloud instead of killing you. I tested on the Pico version and the spikes should kill you.

(+1)

Oh wow, thanks for reporting this. Collisions with spikes is indeed something I had to heavily work on to improve performance. And I guess I messed something up here… I'll look into this and get you updated here as soon as I'll fix it. Thanks again for reporting this bug.

(+1)

I was able to fix this issue and pushed a new release (1.0.3). Thanks again for your interest and for reporting this issue.

(+1)

💯
Thank you!