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Nice underwater atmosphere and fun grappling mechanic. Unfortunately there weren't more upgrades, the final oxygen was a little bit low. I didn't see a limit on how many things you could carry, so it might be good to have objects be automatically picked up by swimming near them rather than by clicking. 

I'm not sure I understood the ending story beats exactly, is it meant to be some kind of eldritch body horror?

Thank you for playing & for the feedback! and yes, the story goes in that direction