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(+1)

I could see the obvious Pokemon Snap inspiration, and you meshed it pretty well with the theme!

The 2D art at the beginning was adorable! And I very much appreciate the fact that the game starts with a proper tutorial. Honestly wouldn't have expected something like that out of a jam game, just thought it'd take too much time.

I was pretty impressed with the fact that the fish themselves have at least a hint of AI. I've never actually tried coding anything like that because it seems daunting, but you fully implemented something like that in a week and still had time to make something this polished?

Only real issue I faced was the controls acting up. Sometimes I would forget to put away the photo I just took, sometimes when I moved right and forward at the same time I'd only move right, etc etc. But I was playing the WebGL build, maybe if I played the downloaded versions I'd have less trouble

Solid entry!